June 1, 2009

[E3] Project Natal impressions

Last year, Microsoft’s big E3 announcement was Final Fantasy XIII coming to the Xbox 360. Some Sony fans complained about Microsoft moving in on their system’s coveted franchise, but this year, Microsoft is moving in on Nintendo, and in a much bigger way by introducing their motion controller, or lack thereof, Project Natal.

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“The controller is a barrier seperating video game players from everyone else,” Don Mattrick, senior Xbox VP, said in his introduction of Microsoft’s rumored motion controller. The term “controller” is actually a bit misleading as the motivation behind Natal is eliminating the physical controller and replacing it with the player’s entire body.

While the idea is obviously linked to that of the Wii’s motion controls, Natal looks to expand far beyond Nintendo’s current reach, if only because the technology appears to be far superior to that of the Wii remote and Nunchuk. I’m a bit skeptical, however, that Natal will usher in the revolution in gaming Mircrosoft’s presenters implied.

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June 1, 2009

[Review] Punch-Out!!

bold glass joeMy review of Punch-Out!! is live on GamePositive+, but there’s not much to say about the game other than “Punch-Out!! fans, go play it!!” The motion controls might be a gimmick that only hampers the gameplay, but Next Level Games delivered a solid experience that recreates the Mike Tyson experience and expands it into a great new direction. Play it!!

May 26, 2009

Demoman Returns

DemomanDemoman is a feature in which I make (incredibly harsh) assumptions about upcoming games based on their (horrible) demoes, while making observations about the purpose and importance of video game demoes.

Today’s victims: Miami Law and Knights in the Nightmare

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May 23, 2009

“Every puzzle has an answer.”

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(src)

I’m so excited to play this game that I won’t bother asking Level 5 to pay for all the free adverstising I give this franchise. Professor Layton and the Diabolical Box looks to be my game of the year for 2009, just like Curious Village was last year.

May 20, 2009

Suda51, No More Heroes 2 & E3

Suda51, creator of No More Heroes, says the game’s sequel is at the end of development and hopes it can be shown at E3.

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In an interview with 1UP, Goichi Suda talked about several of his current projects including Flower, Sun & Rain, his collaboration with Shinji Mikami of Resident Evil fame, and No More Heroes: Desperate Struggle.

1UP: You’re working on No More Heroes: Desperate Struggle for release early next year. Can you give us an update on the game and the development process?

Suda: It’s the very end. If I had to say one word, I’d say it’s at the very end of production.

1UP: When will we see more of the game? Will it be playable at E3?

Suda: No, not playable.

1UP: Will it be shown off at E3? Will there be a presentation?

Suda: I’m looking forward to it. Hopefully.

If Nintendo learned anything from their lackluster showing at E3 last year, it should be that it doesn’t matter who their intended audience is; serious video game fans will be scouring every major gaming blog there is for E3 news and the blogs will be happy to oblige.

Delivering the first actual footage of the sequel to No More Heroes, one of the most well-respected core titles the Wii has to offer, at E3 would score Nintendo some serious points with their core audience. Hopefully, Nintendo delivers details on Desperate Struggle and Pikmin 3, as well as other games that longtime gamers want to see.

May 20, 2009

Ace in the Hole

With E3 less than a month away, PlayStation LifeStyle has gotten a head start on major game reveals by releasing early footage of Team ICO’s third game.

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From this early footage, it’s easy to see what Fumito Ueda, the lead designer of Ico and Shadow of the Colossus, meant when he said this third game would be similar to what Team ICO has done before:

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May 9, 2009

DSwhy?

bold blue dsiWhile the Nintendo DSi is a worthy purchase for anyone who has yet to upgrade from the original DS “Phat”’s outdated size and appearance, the handheld’s new features are either shallow or have yet to reach even a fraction of their full potential. Most disappointing of all is the lazy recycling of older games, which comprises majority of the current DSiWare offerings as “express” titles.

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April 14, 2009

[Review] Resident Evil 5

bold-bsaa-emblem I was planning on doing a more non-traditional review of Resident Evil 5 for BOLDSTATE, but we were in dire need of a review of the game over at Game Positive+, so I offered to write up a last minute review. Fans of RE4 should enjoy themselves despite being at odds with a few design choices. The game is significantly shorter than its predecessor, the plot is pretty awful, and your partner’s AI can be frustrating at times, but if you can manage to play local co-op, you should find that RE5 is time well spent. Rent it!

April 10, 2009

The Scapegoat’s Scapegoat

bold-beck-4Police officers, over the weekend, were killed by a crazy man with a gun, and blaming anybody else besides him is like blaming a flight attendant after a terrorist takes down a plane.

In other words, giving passengers a nice, little safety talk to prepare them for a worst-case scenario doesn’t mean you’re responsible should a terrorist actually make that worst-case scenario happen.

One person is providing important information, and the other is a nutjob who would acted that way no matter what. (src)

That quote is from Glen Beck, conservative political commentator for Fox News, trying to divert the blame pointed at him after a man in Pittsburgh seemingly followed the suggestion he gave his audience to rise up and take back their country before the government takes their guns by killing three police officers. Of course, anyone with a brain should be able to see how poorly constructed Beck’s comparison is.

In this case, Beck is the flight attendant providing the important information to America, aka the passengers, in order to prepare them for the worst case scenario of the terrorist government taking away their guns. The problem here is that a flight attendant will never tell you to rise up and take back your plane in the case of a terrorist hijacking as that would be incredibly irresponsible. Of course, even if a flight attendant did suggest that you engage a terrorist on a plane, you would be to blame because you’re in control of your own actions.

So, Beck is right. He shouldn’t be blamed for someone flipping out and gunning down police officers, despite suggesting that gun-owners rise up and act against the government. That’s because anyone who would commit such a horrific act because a hypocritical idiot like Beck made a vague suggestion is obviously crazy. Beck is too ignorant and closed-minded, however, to realize his own hypocrisy.

By now, you might be wondering how any of this has a place on a video game blog. It’s pretty simple:

Glen Beck is quick to tell his audience they should rise up and act, and he’s quick to tell them he’s not to blame when they do just that, but he’s also quick to tell them video games “are training our kids to be killers” and “training our sons to treat women like whores.”

So, biased talk show hosts preaching just their side of major news stories on national news networks can’t be blamed for their influence, but video games  most certainly can? Glen Beck is what’s wrong with the mainstream news media today and is just another irresponsible “news professional” too lazy to give the medium of video games a fair shake.

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March 18, 2009

Touched by a Turtle

bold-tortimerThis is Tortimer, a video game character from the Animal Crossing series. He serves as the mayor of your town in all three of the Animal Crossing games, but he is not a real person. He is a character controlled by lines of code and is only capable of relaying so much pre-programmed dialog. You can usually find him sleeping in his office in town hall, or ambling about on holidays. Journalists in Missouri, however, believe Tortimer is a real person. Jacqueline Lapine, a reporter who gets paid to report factual information of importance to local citizens, believes Tortimer is a sexual predator. Jacqueline is an idiot.

Jacqueline Lapine of Missouri’s ABC17 News claims that Animal Crossing: City Folk is being used by sexual predators to trick children into trading photos online. Lapine is quick to note that Tortimer, a computer-controlled character, “could be the man in California police are warning about tonight that asks for images of Missouri children.”

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I’m not sure who was the first journalist to decide that honesty, research, and integrity (staples of good journalism) were not required in reporting about video games. Lapine takes this practice a step further by ignoring the basics of news reporting.

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